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Rick

I am a creative frontend developer, I specialise in React, GLSL, postprocessing and R3F. I love to experiment with code and deal with complex topics.

Link to $https://twitter.com/TheFrontDevLink to $https://github.com/Richard-Thompson

Linting GLSL Files and Setup for Vscode

A Method of linting GLSL files as standalone files and importing into your JS files. This works as of december 2023.

December 16th, 2023 · 1 min read

Vertex Shaders, Fragment Shaders and Interpolation

A walk through on the vertex and fragment shaders, varyings, attributes and uniforms. Along with the process of interpolation betweeen varyings of different data points defined in vertex shaders that are passed to the fragment shader.

December 5th, 2023 · 2 min read
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