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Rick

I am a creative frontend developer, I specialise in React, GLSL, postprocessing and R3F. I love to experiment with code and deal with complex topics.

Link to $https://twitter.com/TheFrontDevLink to $https://github.com/Richard-Thompson

How to Get Flooring For a GLTF Model From blender to GLTF and R3F/Threejs

Creating flooring for a 3D GLTF model. Workflow from blender to R3F/Threejs for flooring in a 3D model.

March 6th, 2022 · 3 min read

Glossy Water From Blender to R3F Using Light Emitting HDR Images

Generating water like surface using blenders shader node graph, baking the normals and exporting to R3F. Also using a hdr light emitting image for realistic lighting.

January 16th, 2022 · 2 min read
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